🎮 Unreal Engine Engineer - Generalist | Multiplayer FPS
Energized by variety? Rather tackle five problems than obsess over one? The engineer teammates ping when they're stuck? You'll fit right in. Let's talk.
We usually respond within two weeks
🎮 The Opportunity
Versatile. Curious. Ready to solve whatever the game needs next.
Ironbelly Studios has contributed to over 300 projects—from Batman to PUBG to indie titles. Our team includes BAFTA and Emmy Award-winning developers who've worked on Halo, Call of Duty, Star Wars, and Bioshock. Now we're building a competitive extraction shooter in UE5 that combines hardcore FPS gameplay with player-owned economies.
We need an engineer who's comfortable jumping between systems—not an expert in everything, but someone who can ramp quickly, solve problems across domains, and know when to go deep versus when to unblock and move on.
đź’Ľ What You'll Do
The Generalist Reality:
You won't own every system. You'll be the engineer who can unstick any system. On any given week, you might:
- Debug a replication issue causing desyncs in multiplayer
- Optimize a gameplay system that's spiking frame times
- Integrate middleware the audio team needs connected
- Extend an editor tool to unblock content creators
- Investigate a platform-specific crash on console builds
Your value is versatility: the ability to read unfamiliar code, ask the right questions, and ship solutions without needing to become the domain expert first.
Over time: You'll naturally develop deeper expertise in 1-2 areas based on project needs and your interests. We support that growth.
As a Generalist, you’ll be empowered to jump into a wide variety of challenges and own critical systems:
- System Ownership: Design, develop, and maintain systems across multiple game disciplines, including Gameplay, Rendering, Audio, and UI.
- Performance & Optimization: Identify bottlenecks and perform low-level optimization of performance and memory usage across PC and Console platforms.
- Integration & Tools: Integrate third-party middleware and build essential tools/editor extensions to empower our content creators and streamline workflows.
- Pipeline & CI/CD: Maintain and evolve our build automation and deployment pipelines.
- Architecture: Contribute to technical design, architecture decisions, and participate in comprehensive code reviews.
- Collaborate: Partner closely with designers, artists, and other engineers to solve complex, interdisciplinary technical problems.
âś… What You Bring
Required:
- 5+ years developing with Unreal Engine (UE4/UE5)
- Solid C++ fundamentals and comfort navigating large codebases (including UE source)
- Experience across at least 3 of these areas: gameplay, UI, multiplayer/networking, tools, performance optimization, platform integration
- Shipped at least 1 commercial game in an engineering role
- Strong debugging instincts—you enjoy hunting down problems in unfamiliar systems
- Comfort with ambiguity; you don't need a spec to start investigating
Strong Plus:
- Multiplayer game development experience (replication, netcode)
- Console platform experience (PS5, Xbox)
- Prior work on competitive or shooter titles
- Experience with build systems or CI/CD pipelines
🚀 Why Ironbelly Studios?
The Team: Work alongside developers who've worked on Call of Duty, Halo, Bioshock, PUBG, and Batman. Our Montreal studio brings experience across the full spectrum of game development.
The Role: True generalist work—not "own six specialist domains simultaneously," but "be the versatile problem-solver who keeps the whole project moving."
📍 Location
Hybrid role based in Montreal, Quebec. Remote candidates across North America considered for exceptional fits.
- Department
- Engineering
- Role
- Unreal Engineer
- Remote status
- Hybrid
About Ironbelly Studios
Ironbelly Studios is comprised of a talented, passionate and dedicated number of game developers from all corners of the globe. Our focus is on creating high quality entertainment experiences as well as providing outsourcing services at a fraction of the cost seen elsewhere.
From humble beginnings Ironbelly has grown to be one of the most trusted names in the indie development space, working on over 300 projects in our 15 years of service, ranging from AAA titles such as Gotham Knights down to small mobile titles. We bring passion and experience together and look for people who put games and their creation in the center of their world.